Creating custom chat tags for certain players in your game is fairly simple. You can start off by creating a Script in ServerScriptService.
We are creating the script in ServerScriptService becuase that is where the ChatServiceRunner is located when the game starts
Let's start off by defining Players
local Players = game:GetService("Players")
Our next step is to create a variable for our chat tag and assign it to a certain username. The code example provided would give the "Owner" tag to "UndecidedFactor" and "boatbomber".
local Owner = {UndecidedFactor = true, boatbomber = true}
Next, let's add a PlayerAdded function where we will set the tags. We will also add the ChatService variable inside this function because the player loads before ChatService.
Players.PlayerAdded:Connect(function(player)
local ChatService = require(script.Parent.Parent.Parent:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
end)
After we create our PlayerAdded function, we'll assign the tags to the player. Our updated PlayerAdded function will now look like this:
Players.PlayerAdded:Connect(function(player)
wait(2)
-- Lets wait a few seconds to make sure the chat loaded
local ChatService = require(script.Parent.Parent.Parent:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
if Owner[player.Name] then
-- We add this to check if the players username is in the Owner table
local Speaker = ChatService:GetSpeaker(player.Name)
-- The person chatting is the speaker
Speaker:SetExtraData("Tags", {{TagText = "Owner", TagColor = Color3.fromRGB(100, 10, 50)}})
-- Here we add a tag with the text "Owner" and we can also set the color
end
end)
Our final code should now look like this:
local Players = game:GetService("Players")
local Owner = {UndecidedFactor = true, boatbomber = true}
Players.PlayerAdded:Connect(function(player)
wait(2)
local ChatService = require(script.Parent.Parent.Parent:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
if Owner[player.Name] then
local Speaker = ChatService:GetSpeaker(player.Name)
Speaker:SetExtraData("Tags", {{TagText = "Owner", TagColor = Color3.fromRGB(100, 10, 50)}}) end
end)
That's all! If you have any questions regarding the tutorial feel free to message UndecidedFactor on Roblox.